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If you don’t check off all the experience boxes but we see a spark, it might just work out. It's worth mentioning we don’t have all that many years of experience under our belt either, so Aggro Crab is a studio whose members will grow alongside it. Please submit a resume and link to a portfolio (most important factor), and tell us a bit about yourself, your current location, and why you’d like the job! Send an email to and begin the subject line with “Enviro Artist”. Generalist developer experience is a plus!.Experience creating modular assets that can be reused throughout the game.Texturing experience with Substance Painter/Designer or a comparable software.Sculpting experience with ZBrush or a comparable software.Experience in a game engine is required, Unity experience is preferred.At least two years industry experience in a 3D Environment Artist role is required.
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Be cognizant of performance at all times ensuring the environment art does not hinder the framerate.Collaborate with the Level Designer to get the environment art to meet the gameplay needs of the scene.Collaborate with the Art Director to develop the look and feel.Use in-engine tools such as lighting, fog, and post-processing to create the mood of each area.Implementing assets into Unity and arranging props in scenes.Create 3D models for environment props using a workflow that includes sculpting, retopo, UV, and texture.The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. The cookie is used to store the user consent for the cookies in the category "Performance". This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Other. The cookies is used to store the user consent for the cookies in the category "Necessary". The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly. Open the cheat when you are in the main menu.Infinite Jump (allows for infinite jumps)įullbright (disable the darkness in “Dorm”, so you can see clearly)ĬhatSpammer ChatSpammer (the chat does not close after you send a message. Touch the players with your hand and then untangle it. The moon will send the player you touched. – This toggle is useful for sending players to the moon. – This is useful in “Lights Out”, as you can kill anyone and everyone will not see you. You can toggle godmode by hiding yourself and enabling it. – Useful for “Red/Green Light”, the doll can be used to help you rush and not get killed. When you untoggle the toggle and take a step, your position will change to the new one). (disables your playerpos and playerrot the other players won’t see you move around. Spat TP (take all colors from the map “Splot”) I > (S-) Break Glasses (break glass in “(S] Glass Jump”) map. All the glasses will explode if you toggle it at start Last Pos (teleport your saved coordinates to Player Teleport (! THE MODULE MUST BE BOUND! ): Punch People (bind it or place it in front of someone, find the right position close to the entity, toggle the switch, and the player will “sent to the Moon”) Combat Fast Punch (disables the cooldown of punch)